![]() ![]() What we saw was a far cry from the flat-out wackiness that the series had come to embrace by its most recent entries, dialling it down to sit somewhere closer to what fans will remember from Saint’s Row 2. While the world got its first glimpse of the aptly-titled Saint’s Row via Geoff Keighley’s Gamescom Opening Night Live presentation, we were lucky enough to see an extended look behind closed (virtual) doors, including a ton of gameplay footage and commentary from some of the key members of the game’s development team at Volition. When it comes time to craft a brand-new series entry with the backing of one of the modern industry’s biggest publishers, how can you possibly follow all that up? Turns out the best option is to simply start back from square one with a full reboot. ![]() Picture this you’re a team of developers whose major video game franchise has morphed from basic open world crime sim to completely over-the-top superhero sandbox with a stopover in literal Hell over the course of four games. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |